Marvel Rivals
Marvel Rivals Payload and Point Timing
Marvel Rivals payload maps punish teams that farm a side room while the cart moves. Overtime is won on the cart, not on a spawn dual.
Someone is always on the cart
If four people chase a pick, the cart stops. Assign a babysitter.
High ground that cannot see the cart is a tourist trap.
Stagger on defense
Die together or not at all. Trickling into a pushed cart is how checkpoints fall.
Use the last corner to stall. Early spawn-holds far from the cart waste the last fight.
Ultimates on the bar
Save a fight ult for overtime, not for a 5v5 in the first third of the map.
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